Shpec

Shpec — Draw-On-The-Spectrum FX

Shpec turns EQ into a canvas. Instead of dragging bands or bells, you draw directly onto a live, real-time FFT display and hear the spectral shape you paint — 32 log-spaced bands spanning the full spectrum, smoothly interpolated across every FFT bin so there are no stair-steps, only a curve.

Highlights:

  • Draw-to-shape spectral EQ — left-drag to sculpt gain across 32 bands directly on the spectrum analyzer, right-click to erase back to unity
  • Phase-accurate, distortion-free shaping — Shpec only scales magnitude in the frequency domain and never touches phase, so shaping stays completely linear with zero added distortion or phase smear, even at extreme settings
  • Live spectrum display — see exactly what you’re cutting and boosting in real time, not just after the fact
  • Independent Left/Right or Mid/Side processing — switch between Link, Stereo, and Mid/Side modes, with per-channel band control and an M/S balance control for width shaping
  • Selectable FFT window — Hann, Hamming, Blackman-Harris, Flat-top, or Kaiser, for the tradeoff between spectral precision and transient response
  • Adjustable smoothing — a log-frequency Gaussian smoothing control shapes how sharply defined each band edge is, from surgical to broad and musical
  • Clean overlap-add resynthesis under the hood, keeping reconstruction transparent and artifact-free
  • Output trim to match gain going in and out

Whether you’re carving out mud, sculpting a vocal’s air, or building a resonant, evolving spectral effect, Shpec makes frequency shaping a visual, hands-on process — pristine and phase-coherent, with none of the smearing or coloration you’d get from a chain of traditional filters.

Windows & MacOS & Linux Vst3 Plug-in

Demo WIndows & MacOS

Demo Linux

Price 30Euro

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DDPressor

DDPressor — 4-Band Linear-Phase Dynamics Processor

DDPressor splits your signal into four true linear-phase bands and puts a complete processing chain behind every one: Gate → Mid/Side width → Compressor → Saturation → Clipper. Move a band, shape it, glue it back together — with zero phase smear between bands, because the crossovers are real linear-phase FIR filters, not stacked IIR splits.

Highlights:

  • 4 fully independent bands, each with draggable crossover points on a live frequency-split strip — see and set your bands visually, not just by ear
  • Per-band Gate with threshold/release, so quiet bands can duck out cleanly instead of just riding noise floor
  • Per-band Mid/Side balance — shift a band’s energy between center and sides independently of the others
  • Per-band Stereo Spread — a Haas-style widener that injects a delayed mid signal into the side channel, per band; it’ll even widen a mono source, and the mono sum stays intact
  • Flexible sidechain per band — trigger off the band itself (Range), a filtered detector (Band, with its own freq/Q), or a real External sidechain input
  • 6 saturation flavors per band — Tanh, Tube, Tape, Waveshaping, and Fold, dialed in with a single Amount knob for anything from subtle glue to full-on grit
  • Per-band clipper plus a master clipper, both with live peak-hold clip-amount readouts so you can see exactly how much you’re shaving off
  • Up to 4x oversampling for cleaner saturation/clipping at extreme settings
  • Full preset system and per-band bypass, so A/B-ing a band’s effect is instant

Whether you’re gluing a full mix, taming a boxy low-mid, or adding harmonic weight to just the top end, DDPressor gives you a mastering-grade multiband chain with the phase integrity to actually trust it.

WIndows & MacOS & Linux VST3 Plug-in

Demo Windows

Demo MacOS

Demo Linux

Price 99Euro

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SQWizard

SQWizard is a one-knob squeeze machine. Turn the SQWIZ dial and it simultaneously drives a feed-forward compressor and a soft clipper — the more you push, the tighter and louder the signal gets, without the pumping artifacts of a traditional compressor.

What makes it different

Most clippers just hard-limit a signal. SQWizard compresses first, then shapes the peaks — so you get density and punch without harshness. The result sits loud in a mix without fighting other elements for space.

Key controls

  • SQWIZ — the main drive. Controls clip ceiling and compression threshold simultaneously. Turn up for more squeeze and saturation.
  • MODE — attack/release speed. Low values = snappy transients preserved. High values = smooth, glued sound.
  • THR — gap between compression threshold and clip ceiling. Wider gap = more dynamic compression before clipping kicks in.
  • CLIP — Soft (warm tanh saturation) or Hard (aggressive, punchy ceiling).
  • OVRX — oversampling up to 16x, reduces aliasing on the clipped harmonics for cleaner high end.
  • MIX — parallel processing. Blend dry signal back in to preserve punch while adding density.
  • OUT — output trim after processing.

Good for

Drums, buses, bass, vocals — anything that needs to hit harder and sit louder without going over 0 dBFS. Works great as a final bus glue before a limiter.

Windows & MacOS&Linux Vst3 Plug-in

Demo Windows & MacOS

Demo Linux

Price 30Euro

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Glittraot 2

Glittraot — Granular Sampler & Sequencer

Load up to 127 samples straight from a folder and tear them into grains with a single, tightly-tuned granular engine. A 32-step sequencer sits on top with full Elektron-style parameter locks — every step can override rate, grain size, position, pitch, pan, envelope, and more, so a pattern can morph completely from step to step instead of just triggering the same sound on repeat.

Highlights:

  • Folder-based sample loading — point it at a folder, get instant granular access to everything inside (no fixed 8-slot limit)
  • 32-step sequencer with per-step parameter locks — rate, grain size, position/spread, pan, pitch, attack/release, sample index, reverse, and “Size Sync” (grain length auto-follows step rate)
  • Dual global LFOs + per-step LFO/envelope modulation, each freely assignable to any granular parameter
  • Flexible triggering — run from its own sequencer, play chromatically from MIDI notes, or switch patterns via MIDI channel
  • Smart randomize with per-parameter opt-out checkboxes, so you can lock in the elements that matter and let the rest surprise you
  • Density compensation + master limiter for clean, controlled output even at extreme grain densities
  • Full preset system with portable, cross-platform sample-folder paths

Whether you’re chopping field recordings into evolving textures or turning a vocal loop into a rhythmic granular instrument, Glittraot2 gives you deep, per-step control without needing a modular rig to get there.

Windows & MacOS & Linux VST3 Plug-in Instrument

Demo MacOS

Demo Windows

Demo Linux

Price 99Euro

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Changelog:

2.0.30 released: added randomization amount control, scale root note control, second click on pad play sound. Fixed: after select preset , then load other sound folder and save project, on load new folder not loads.

Dark Synergy

updated to 1.2: Stability increased, VST3 and AU, More Fat Drive Algorithm.

Band limited oscillator produce fat sound without digital harsh even when hardly modulated, 16 unison voices with bunch of spread controls and volume and pitch shift per voice. 16 max polyphony so in total 16×16 if your computer is up to) good for FM, good for bass line, good for pads and chords. programing by Kindzadza, skin design by MimicVat.

Price : 50 Eur

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DDKick

DDKick3 — Node-Based Kick/Drum Synthesizer

Core Synthesis

  • Single pitch-swept oscillator (sine/saw/square, continuously morphable) driving a punchy, classic drum-synth voice
  • 4-voice polyphony with automatic voice-stealing
  • Base Frq knob sets the pitch floor; Note → Base Frq toggle lets incoming MIDI notes control the base pitch directly, for tuned kicks/toms across a keyboard
  • Master ADSR envelope (Attack/Decay/Sustain/Release) shapes the overall amplitude
  • Loop mode retriggers all envelopes together at a set interval for pulsing/gated textures

8 Freeform Envelope Tabs — the heart of the design Every shaping parameter is drawn, not knobbed: up to 256 nodes per curve, each with adjustable bend/curvature, all sharing one Time-synced x-axis so every envelope lines up visually against the others and against a live waveform preview:

  • Pitch — the frequency sweep that defines the kick’s character , Frequency and Note popups for Nodes
  • Amp — the oscillator’s own amplitude shape
  • AmpFX — drives the distortion/clip wet mix over time
  • Noise — shapes the noise layer’s level
  • Filter Cutoff / Filter Resonance — animates the filter over the hit
  • Waveform — morphs the oscillator between sine, saw, and square as the hit evolves
  • Master Amp — a final independent amplitude stage stacked after everything else, for tail-shaping/ducking effects

Layers & Processing

  • Noise layer (White/Pink/Brown) with its own level, highpass, and envelope — for click, snap, and transient layering
  • Multimode filter: Low-pass/Band-pass/High-pass/Notch, 2/4/6-pole slopes, switchable pre or post distortion, with its own dry/wet Filter Mix
  • AmpFX chain: 3-mode clipper (Clip/Mirror/Wrap) + 6 distortion algorithms + a tone-shaping highpass, Mix or Sum blend

Workflow

Modifier-free curve editing: drag to move a node, double-click to add/remove/reset curvature, plain drag to bend a segment

Live waveform preview that renders the entire actual signal chain in real time — what you see is exactly what plays

Zoom (1–8x) and a beat-synced grid on the envelope canvas for precise, tempo-aware editing

Windows & MacOS & Linux VST3 Plug-in Instrument

Demo Windows

Demo MacOS

Demo Linux

Price 50Euro

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MentalV

MentalV — Granular Texture & Distortion Processor

Granular Engine

  • Turns any input into evolving granular textures — up to ~200 simultaneous grains from a 1–16 bar rolling buffer
  • Scan control scrubs through the buffer like a tape/vinyl head — forward, reverse, freeze, or stopped
  • Freeze for instant infinite sustain/drone
  • Gravity — a unique octave-stepped grain-thinning control for texture degradation, distinct from pitch
  • Grain Spread, Pan Spread, Size Variation, Reverse Probability, and Chord Spread (stacked harmonic grain voices) for shaping the texture
  • Gliss: up to 64-step grain pitch arpeggiator across 4 octaves
  • Built-in scale quantization (Chromatic, Major, Minor, Pentatonic, Blues, Dorian, Mixolydian) — keeps granular chaos musical
  • Duration Lock for fixed grain length independent of modulation

Effects Chain

  • Multi-mode filter: HP/BP/LP/Comb, placeable pre or post granular stage
  • 5-character distortion engine (Tube, TanH, Asymmetric, BitCrusher, Foldback) with tone/bias/mix and oversampling
  • Boost — a musical drive+limiter stage for safe, tight loudness
  • Built-in reverb with pre/post routing
  • Master clip safety stage

Modulation

  • 3 independent multi-waveform LFOs (Sine/Tri/Square/Saw/Saw-down/S&H), each hitting Scan, Duration, Filter, Density, and Reverb simultaneously
  • Full host-tempo sync, down to 1/64-note triplets (Density gets an even finer sync grid, to 1/512)

Workflow

Buffer sync to host bar boundaries with loop-reset options

Preset browser (save/load/organize)

One-click Randomize and hands-free Animate (continuous parameter drift) for generative sound design

Windows & MacOS & Linux VST3 Plug-in

Demo Linux

Demo Windows&MacOS

Price 50Euro

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DDZynth, first vst synthesizer with Oversampled Synthesis

Updated to 2.910. Additive synthesis reworked to produce chords up to 24 notes. Some chords preprogrammed, custom chord editor added.

Updated to 2.901 .Fixed: Some params not reloads with project. Envelope editing can lead to crash after reload with project. Smoother presets switching.Added:Some Factory preset updated. New Preset Pack FMLeeds. VSt3 version form Mac.

DDZynth updated to 2.9. Fixed random crashes on opening, reload in project problem with sample rates different from 44khz and other reloads problems. Fixed graphics glithes on high CPU load. added Filters for chorus/flanger. New Factory3 preset pack.

Updated to 2.5

this is BIG update. many new fixes to make workflow more efficient. Assign modulation with right mouse click, click on mod slot, hold, point to parameter.
new parameter monitoring, Panic button to stop sound. GUI resize. New settings to set folders for forms, presets and wavs. by default present and forms installs on windows to program files/KINDZAudio/DDZynth25, on mac to Users/Shared/KINDZAudio. you can move and set new folders in settings. This version installs as NEW synth, keep old one in case you have it in DAW project. presets saved from old version(2) is compatible with 2.5.

Granular, FFT, Cross Frequency modulation, Cross Phase modulation, Terrain, Additive synthesises on board give wast possibilities for sound experiments , flexible modulation matrix with more then 100 parameters to modulate, Custom Waves slots to draw your wave with mouse and morph with few tools, or sample slots to drop wave samples to use in oscillators or as modulation source, custom build reverb is same as Kuber Space. Different wave shaping and distortion algos, Custom Wave as a shaper. 5 LFOs assignable to more than 100 params, sync, note sh, envelope modes . Modern, intuitive design and eyes friendly colors. Top sound quality guaranteed.

Cross FM/PM Synthesis with cross sync, phase and buffer(wave length) control
Terrain Synthesis , super formula cycles to ride 2 wave forms , independent cycles or cross cycles, AM modulation. unique sounds!
Additive synthesis, first wave is source, second pitch and third is amplitude characteristics.
Granular synthesis

64bit VST and VST3 for Windows, VST and AU for MAC, VST for Linux available.

Price is 99 Try DEMO

KuberSpace

Updated to 2.1: Various stability fixes.

Released v2.0: Visual and code enhancements, density control added.

Updated 1.41: Visual cleanup.

Updated to 1.4: Memory leak fixed, code optimized, New knobs & Gui , new factory presets.

KuberSpace is experimental reverberation plugin based on custom build algorithm . it can produce very beautiful and rich reverberation. sidechain reverberation to dry signal, modulate reverberation, mid/side adjust reverberation. it sounds very special and deep.

price is 30Eur Try Demo